Electronic Arts Inc. (EA) Revenue by Segment

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Electronic Arts revenue by segment at a glance

In Q1 fiscal 2027 (the quarter ended June 30, 2026), Electronic Arts's largest business segment was Total consoles, net revenue, with $1.19 billion or 60% of revenue, up 18.4% from a year earlier. Next: PC and other, net revenue (26%) and Mobile, net revenue (14%).

By product or service, Service brought in 56% and Product brought in 44% of revenue in Q3 fiscal 2020.

By region, International brought in 62% and North America brought in 38% of revenue in Q1 fiscal 2027.

The fastest-growing business segment from a year earlier was PC and other, net revenue (+38.8%).

From company filings, in USD; latest quarter ended June 30, 2026; quarterly data from Q2 fiscal 2018.

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Electronic Arts Inc.

EAUnited States
Technology

Revenue breakdown

Fiscal quarters, from company filings

Electronic Arts revenue by business segment, last 4 quarters

Business segmentQ1 FY27Q3 FY26Q2 FY26Q1 FY26Share
Total consoles, net revenue$1.2B$1.2B$1.2B$1.0B60%
PC and other, net revenue$519.0M–$352.0M$374.0M26%
Mobile, net revenue$275.0M–$275.0M–14%

In USD, fiscal quarters as reported; share = part of Q1 FY27 revenue.

Electronic Arts revenue by product or service, last 4 quarters

Product or serviceQ3 FY20Q2 FY20Q1 FY20Q3 FY19Share
Service$892.0M$780.0M$1.0B$737.0M56%
Product$701.0M$568.0M$166.0M$552.0M44%

In USD, fiscal quarters as reported; share = part of Q3 FY20 revenue.

Electronic Arts revenue by region, last 4 quarters

RegionQ1 FY27Q3 FY26Q2 FY26Q1 FY26Share
International$1.2B$1.1B$1.1B$1.0B62%
North America$764.0M$764.0M$770.0M$642.0M38%

In USD, fiscal quarters as reported; share = part of Q1 FY27 revenue.

Questions and answers

What are Electronic Arts's business segments?

Total consoles, net revenue, PC and other, net revenue and Mobile, net revenue (as reported for Q1 fiscal 2027).

Which business segment makes the most money for Electronic Arts?

Total consoles, net revenue: $1.19 billion, or 60% of revenue, in Q1 fiscal 2027.

What are Electronic Arts's main products and services?

By revenue in Q3 fiscal 2020: Service (56%) and Product (44%).

Where does Electronic Arts make its money?

By region in Q1 fiscal 2027: International (62%) and North America (38%).

Disclaimer: This analysis is for informational and educational purposes only and does not constitute financial, investment, tax, or legal advice. Data may be incomplete, delayed, or contain inaccuracies. Consult with a qualified financial advisor before making any investment decisions.
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