In Q2 fiscal 2026 (the quarter ended June 28, 2026), Hasbro's largest business segment was Wizards of The Coast and Digital Gaming, with $745.00 million or 58% of revenue, up 30.4% from a year earlier. Next: Consumer Products (41%) and Entertainment (2%).
By product or service, Grow Brands brought in 79%, Optimize Brands brought in 13% and Reinvent Brands brought in 7% of revenue in Q2 fiscal 2026.
The fastest-growing business segment from a year earlier was Wizards of The Coast and Digital Gaming (+30.4%).
From company filings, in USD; latest quarter ended June 28, 2026; quarterly data from Q3 fiscal 2017.

Fiscal quarters, from company filings
| Business segment | Q2 FY26 | Q1 FY26 | Q3 FY25 | Q2 FY25 | Share |
|---|---|---|---|---|---|
| Wizards of The Coast and Digital Gaming | $745.0M | $652.9M | $631.3M | $571.2M | 58% |
| Consumer Products | $525.9M | $434.9M | $867.3M | $493.4M | 41% |
| Entertainment | $22.6M | $33.7M | $30.9M | $28.1M | 2% |
In USD, fiscal quarters as reported; share = part of Q2 FY26 revenue.
| Product or service | Q2 FY26 | Q1 FY26 | Q3 FY25 | Q2 FY25 | Share |
|---|---|---|---|---|---|
| Grow Brands | $904.9M | $787.5M | $1.0B | $740.6M | 79% |
| Optimize Brands | $151.7M | $126.9M | $221.9M | $159.9M | 13% |
| Reinvent Brands | $83.0M | $85.8M | $159.6M | $80.3M | 7% |
In USD, fiscal quarters as reported; share = part of Q2 FY26 revenue.
Wizards of The Coast and Digital Gaming, Consumer Products and Entertainment (as reported for Q2 fiscal 2026).
Wizards of The Coast and Digital Gaming: $745.00 million, or 58% of revenue, in Q2 fiscal 2026.
By revenue in Q2 fiscal 2026: Grow Brands (79%), Optimize Brands (13%) and Reinvent Brands (7%).
Click a bar to see that period below. Striped bars are calculated fourth quarters; an empty slot means it could not be calculated on the same basis i
Fiscal quarter ended Jun 28, 2026
| Item | Revenue | Share |
|---|---|---|
| Wizards of The Coast and Digital Gaming | USD 745.00M | 57.6% |
| Consumer Products | USD 525.90M | 40.7% |
| Entertainment | USD 22.60M | 1.7% |
| Corporate and otheri | -USD 3.00M |
Sum of items USD 1.29B; corporate items and eliminations -USD 3.00M. Shares are of the items shown. Click an item with › to see its parts.
Every item and period in one grid. Purple = calculated; "–" = not available.
| Item | Q2 FY26 | Q1 FY26 | Q4 FY25 | Q3 FY25 | Q2 FY25 | Q1 FY25 | Q4 FY24 | Q3 FY24 | Q2 FY24 | Q1 FY24 | Q4 FY23 | Q3 FY23 | Q2 FY23 | Q1 FY23 | Q4 FY22 | Q3 FY22 | Q2 FY22 | Q1 FY22 | Q4 FY21 | Q3 FY21 | Q2 FY21 | Q1 FY21 | Q4 FY20 | Q3 FY20 | Q2 FY20 | Q1 FY20 | Q4 FY19 | Q3 FY19 | Q2 FY19 | Q1 FY19 | Q4 FY18 | Q3 FY18 | Q2 FY18 | Q1 FY18 | Q4 FY17 | Q3 FY17 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Consumer Products | 525.9M | 434.9M | 856.3M | 867.3M | 493.4M | 433.4M | 808.9M | 935.7M | 589.2M | 452.3M | – | 956.9M | 655.2M | 520.4M | 1.4B | 1.2B | 734.2M | 672.8M | 1.4B | 1.3B | 689.2M | 653.9M | – | 1.3B | 519.5M | 572.5M | – | – | – | – | – | – | – | – | – | – |
| Wizards of The Coast and Digital Gaming | 745.0M | 652.9M | 697.4M | 631.3M | 571.2M | 505.8M | 373.8M | 450.0M | 488.0M | 354.2M | – | 423.6M | 375.6M | 295.2M | 511.5M | 303.5M | 419.8M | 262.8M | 277.9M | 360.2M | 406.3M | 242.2M | – | – | – | – | – | – | – | – | – | – | – | – | – | – |
| U.S. and Canada | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 898.3M | 510.5M | 357.9M | – | 912.2M | 448.4M | 353.9M | – | 993.8M |
| Entertainment | 22.6M | 33.7M | 28.4M | 30.9M | 28.1M | 38.0M | 30.9M | 34.4M | 30.8M | 36.5M | – | 122.9M | 179.2M | 185.4M | 392.3M | 211.6M | 185.2M | 227.5M | 379.7M | 327.1M | 226.7M | 218.7M | – | 185.4M | 154.1M | 322.5M | – | – | – | – | – | – | – | – | – | – |
| International | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 561.1M | 377.4M | 282.6M | – | 560.7M | 380.4M | 287.9M | – | 739.2M |
| Wizards and Digital Gaming | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 273.4M | 186.7M | 210.6M | – | – | – | – | – | – | – | – | – | – |
| Entertainment, Licensing and Digital | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 115.8M | 96.5M | 92.0M | – | 96.8M | 75.5M | 74.4M | – | 58.4M |
| Corporate and other | - 3.0M | - 8.4M | 53.7M | 60.6M | 41.2M | 28.9M | 46.8M | 51.0M | 34.2M | 29.2M | – | – | – | – | 225.9M | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – |
| Wizards of The Coast Digital Revenue | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 12.0M | 10.9M | – | – | – |
| Global Operations | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 1.0K | 64.0K | 16.0K | – | – | 31.0K | 78.0K | – | – |